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Handbook of Dynamic Game Theory

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概要 This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference a...nd a source of detailed exposure to topics in dynamic games for a broad community of researchers, educators, practitioners, and students. Each topic will be covered in 2-3 chapters with one introducing basic theory and the other one or two covering recent advances and/or special topics. Part II will be on applications in fields such as economics, management science, engineering, biology, and the social sciences.続きを見る
目次 Part I: Theory
Historical Overview
Introduction to the Theory of Games
Repeated Games
Multistage Games
Zero-Sum Differential Games
Nonzero-Sum Differential Games
Evolutionary Games
Mean-Field Games
Stochastic Games
Learning in Games
Network Games
Cooperative Dynamic Games
Numerical Methods
Part II: Applications
Part IIA: Economics
Resource Economics
Environment Economics and Climate Change
Industrial Organization. Macroeconomics
Energy Markets
Health Economics
Auctions
Mechanism Design
Part IIB: Management Science
Operations Management
Marketing
Finance
Accounting
Part IIC: Engineering
Robust Designs
Aerospace
Transportation
Security
Power Systems & Smart Grids
Communications Networks (Pricing, Congestion Control, Routing, Flow Control)
Part IID: Pursuit-Evasion Games
Part IIE: Biology (Applications of Evolutionary Game Theory)
Part IIF: Social Networks. .
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本文を見る Full text available from Springer Mathematics and Statistics eBooks 2018 English/International

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登録日 2020.06.27
更新日 2020.06.28

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