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Abstract |
鉛直上方及び水平方向の計6台のカメラを用いて人間の3次元位置・姿勢を実時間で求める手法について述べる。本研究では、人間領域のシルエット輪郭情報を利用して手、足、頭に相当する人体の特徴点を追跡し、複数視点の観測結果を統合し、各部位の3次元特徴点位置を計算する。更に、これらの求まった知覚データから肘や膝の3次元位置も実時間で推定し、人間の姿勢推定としている。 This paper presents re...al-time human motion analysis based on silhouette contour analysis. Our purpose is to develop a computer-vision-based human motion analysis system, which can be applied to human-machine interaction via human gestures. Since vision-based human motion capturing systems are essentially unstable and can only acquire partial information because of self-occlusion, we have introduced a robust pose estimation strategy, which can estimate human postures from limited perceptual cues such as positions of a head, hands and feet. In this paper, we outline a real-time and on-line human motion capture system and demonstrate a simple interaction system based on the motion capture system.show more
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