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Methods to Reduce the Human Burden of Interactive Evolutionary

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概要 This paper introduces our three approaches to reduce the burden of human interactive EC operators: (1) improvement of the interface of presenting individuals, (2) improvement of the interface of input...ting fitness values, and (3) fast EC convergence. We propose methods to display individuals in order of predicted fitness values by neural networks or Euclidean distance measure for (1), to input quantized fitness values for (2), and to make a new elite by approximating the EC search space with a quadratic function for (3). They are evaluated through simulations and subjective tests, and their effects have shown.続きを見る
目次 1 INTRODUCTION
2 IMPROVEMENT OF DISPLAY INTERFACE
3 IMPROVEMENT OF INPUT INTERFACE

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登録日 2021.08.26
更新日 2021.08.26

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