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<図書>
Gaming, simulations, and society : research scope and perspective

責任表示 R. Shiratori, K Arai, F. Kato (eds.)
データ種別 図書
出版情報 Tokyo : Springer , c2005
本文言語 英語
大きさ xiv, 320 p. : ill. (some col.) ; 24 cm
概要 This book presents a current research scope and perspective of Simulation and Gaming. Theoretical problems of Simulation and Gaming will be examined with a view to improving the social sciences throu...h the introduction of the techniques and concepts of Simulation and Gaming. The fields of economics, political science, psychology and business management can all be radically improved by introducing such techniques of Simulation and Gaming as the Agent-Based Modelling. Other important topics are the analysis of philosophical foundations in Simulation and Gaming as an academic discipline. The ever growing and massive popularity of PC and arcade games cannot be ignored. Their potential as agents of education and their essentially violent nature raise many ethical and moral problems that need to be addressed. 続きを見る
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所蔵情報



中央図 自動書庫 379/Sh 86 2005
032212011007111

書誌詳細

一般注記 This book is made up of 30 papers submitted to ISAGA 2003, the 34th annual conference of the International Simulation and Gaming Association (ISAGA), at Kazusa Akademia Park in Kisarazu, Japan, August 25-29, 2003
著者標目 白鳥, 令(1937-) <シラトリ, レイ>
新井, 潔(1950-) <アライ, キヨシ>
Kato, Fumitoshi
International Simulation and Gaming Association
International Simulation and Gaming Association. International Conference (34th : 2003 : Kisarazu, Japan)
書誌ID 1001460744
ISBN 4431223088
NCID BA70296131
巻冊次 ISBN:4431223088
登録日 2011.11.24
更新日 2017.02.18